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Spells
Jun 27, 2005 8:45:14 GMT -5
Post by Charlie Vale on Jun 27, 2005 8:45:14 GMT -5
We are making changes to our spells in Gron. Any changes will be listed here, so players know why and how their spells are different.
The main focus behing changing the spells is scaling them. We are aware that the capping can make going past level 20 as a wiz or sorc a bit frustrating. It almost seems that Wiz and Sorc especially of the magic casters classes top out at level 20.
The main things that will be changed are that damages will no longer be capped, also the bonus you gain may scale a little more to take into account the fact that you have become more powerful in your class.
This is going to take a while, so please be patient. The next post in this thread will be closed as it will list the spells and their changes. Any discussion about the changes should take place in "Wants" Cheers.
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Spells
Aug 22, 2005 8:02:14 GMT -5
Post by Charlie Vale on Aug 22, 2005 8:02:14 GMT -5
This post used to list the changes made to the individual spells within Gron. We have sinced changed it again. Dan was the most responsible for how it was done so I will get him to post as soon as possible explaining the changes. One main note is that the healing spells do as much healing as the Gron healing potions.
**Minor 10% of Max Hit Points + 5 HP Maximized 20% + 5 HP **Light 20% of Max Hit Points + 15 HP Maximized 40% + 15 HP **Moderate 40% of Max Hit Points + 85 HP Maximized 60% + 85 HP **Serious 60% of Max Hit Points + 180 HP Maximized 80% + 180 HP **Critical 80% of Max Hit Points + 300 HP Maximized 95% + 300 HP **All Heal 100%
It shouldn't take Dan too long to post.
Cheers
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